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Phoenix Wright: Script FAQ by Dylan Mead (wartjr2373)

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 _________________

|TABLE OF CONTENTS|

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01. Introduction & Formatting Rules

02. Case 1

03. Case 2

    A: Chapter 1 - Investigation

    B: Chapter 2 - Trial

    C: Chapter 3 - Investigation

    D: Chapter 4 - Trial

04. Case 3

    A: Chapter 1 - Investigation

    B: Chapter 2 - Trial

    C: Chapter 3 - Investigation

    D: Chapter 4 - Trial

    E: Chapter 5 - Investigation

    F: Chapter 6 - Trial

05. Case 4

    A: Chapter 1 - Investigation

06. Case 5

    A: Chapter 1 - Investigation

07. Court Record (Up to case 3)

08. Special Messages

09. Contact, Special Thanks, Legal Stuff, etc.

 

Note: Yes, I know it is very large. If you want to jump to an episode, type in

"Episode X". To get to a certain chapter, do the same thing and continue

finding to cycle through the chapters. To find help on a certain part, type in

part of the text near where you are. Remember, this is a script FAQ. All text

is copied exactly.

 

 _______________________________

|INTRODUCTION & FORMATTING RULES|

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

Okay, well this is a script FAQ for Phoenix Wright: Ace Attorney for the

Nintendo DS, which you should already know. Let me start by saying that this

took a really long time to type. A REEEEEEEEALLY long time. I guess I just

really like this game. Actually, I don't guess. I can safely say I really like

this game.

 

The formatting of my script FAQ is an issue that must be addressed prior to

the viewing of it. Firstly, the text is in the format shown below.

 

-Name Tag

Line 1

Line 2

Line 3

 

I cut off the lines exactly where the game cut them off, for authenticity.

 

A full line of hyphens can indicate a few things.

   1. A change of scene

   2. A point where the screen fades to black

   3. In the investigation chapters, separating the part where characters talk

      amongst each other from the parts where you choose what to do (Examine,

      present, talk)

 

A three-sided box of stars (*) around text can serve four different purposes.

   1. At points in the game where several options are given, there will be one

      box for each option. At the end of the box it will indicate whether you

      CONTINUE or RETURN TO QUESTION.

   2. When you are asked to present something (not cross-examination), a box

      will show what will happen if you present something wrong. Below that

      box will be what happens if you present something correctly, not boxed.

   3. When you are asked to point out a spot on a photo, map, etc. the same

      thing will happen as in point 2. There will be a separate box for what

      happens if you show the wrong spot.

   4. Perhaps the most common use, during the investigation chapters, will be

      to separate text that appears from certain actions. For example, if you

      examine a signpost, the text that appears from the examination to the

      return to the menu will be inside a box labelled "Examine signpost."

 

The cross-examination scene (between two hyphen lines) contains several unique

features. There will be numbers above all the sections of text. Below each

section, tabbed in a few spaces, is what occurs when you press on that point.

At the end of the cross-examination, before the hyphens, there are a few lines

that are not tabbed in, which is what is said after you cycle through all of

the testimony. What is after that scene will be what happens immediately after

the cross-examination music stops. That is usually after an objection, but in

some cases it is not. In those non-objection cases, the requirements for

ending the cross-examination and continuing are at the appropriate point in

the scene.

 

In cases where a part of a testimony is changed, that part will be numbered #b

(Example: 8b). In the example, 8a will indicate when to change to 8b, and 8b

then follows the rules of a normal piece of testimony, with the press text

below it.

 

At any point in the game, in the case that a block of text is changed after

you perform a certain task, or go through another block of text, it will be

indicated rather clearly, however there is no fixed format. There is a good

chance that I missed text branches due to the way the game sometimes does

this, so any help would be appreciated.

 

Lastly, and least importantly because you probably could figure it out, if a

line is missing a name tag, that means there wasn't one. So without further

ado, continue reading to Case 1.

 

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|COURT RECORD|

 ~~~~~~~~~~~~

 

Firstly, some info on the court record. As you can see below, cases are

divided using alternating = and - with the case number at the beginning.

Evidence and profiles are divided clearly. A point of mention is Maya's Cell

Phone from Case 2. The method of showing the information contained within the

piece of evidence is with a box of dots (.) similar to the box of stars used in

the script. This is the only case of it so far. I don't remember much about

Case 4, but I know it will reoccur in Case 5 with the ability to examine

evidence.

 

CASE 1=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 ________

|EVIDENCE|

 ~~~~~~~~

 

Attorney's Badge

   Type:Other

   One of my possessions.

No one would believe I

was a defense attorney

if I didn't carry this.

 

Cindy's Autopsy Report

   Type:Reports

   Received from Mia Fey.

Time of death: 7/31, 4PM-5PM

Cause of death: loss of

blood due to blunt trauma

 

Statue

   Type:Weapons

   Submitted as evidence

   by Prosecutor Payne.

A statue in the shape

of "The Thinker."

It's rather heavy.

 

Passport

   Type:Evidence

   Submitted as evidence

   by Prosecutor Payne.

The victim apparently arrived

home from Paris on 7/30,

the day before the murder.

 

Blackout Record

   Type:Documents

   Submitted as evidence

   by Prosecutor Payne.

Electricity to Ms. Stone's

building was out from noon to

6PM on the day of the crime.

 

 ________

|PROFILES|

 ~~~~~~~~

 

Mia Fey

   Age: 27

   Gender: Female

Chief Attorney at Fey & Co..

My boss, and a very

good defense attorney.

 

Larry Butz

   Age: 23

   Gender: Male

The defendant in this case.

A likeable guy who was my

friend in grade school.

 

Cindy Stone

   Age: 22

   Gender: Female

The victim in this case.

A model, she lived in an

apartment by herself.

 

Winston Payne

   Age: 52

   Gender: Male

The prosecutor for this case.

Lacks presence. Generally bad

at getting his points across.

 

Frank Sahwit

   Age: 36

   Gender: Male

Discovered Ms. Stone's body.

Newspaper salesman who saw

Larry flee the scene.

 

CASE 2=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 

 ________

|EVIDENCE|

 ~~~~~~~~

 

Attorney's Badge

   Type:Other

   One of my possessions.

No one would believe I

was a defense attorney

if I didn't carry this.

 

The Thinker

   Type:Weapons

   Retrieved at the Fey

   Law Office.

The murder weapon. Looks like

a statue, but it's actually a

clock. Made by Larry Butz.

 

The Thinker

   Type:Weapons

   Retrieved at the Fey

   Law Office.

Clock in the form of a statue.

The clock's gears have been

removed. Made by Larry Butz.

 

Glass Shards

   Type:Evidence

   Retrieved at the Fey

   Law Office.

The broken remains of

a glass light stand.

Broken beyond all recognition.

 

Receipt

   Type:Evidence

   Retrieved at the Fey

   Law Office.

A department store receipt

with letters written in blood

on the back.

 

Receipt

   Type:Evidence

   Retrieved at the Fey

   Law Office.

Receipt for a glass light

stand. The date of purchase

is the day before the murder.

 

Maya's Memo

   Type:Documents

   Received from Maya

   Fey.

"A conversation I had with

my sister is recorded on

my cell phone."

 

Maya's Cell Phone

   Type:Other

   Received from Detective

   Dick Gumshoe.

Holds a conversation between

the Chief and Maya. Touch

the Check Button to listen.

...............................................

.[September 5, 9:27 AM]

.

.Maya: Mia! What's up? You haven't

.      called in a while.

.

.Mia: Well, actually there's

.     something I want you to

.     hold on to for me.

.

.Maya: Again?

.      What is it this time?

.

.

.Mia: It's... a clock.

.

.     It's made to look like

.     that statue, "The Thinker."

.     And it tells you the time!

.

.     Ah... I should probably tell you,

.     the clock isn't talking right now.

.

.Maya: Huh? It's not working?

.      That's lame!

.

.

.Mia: I had to take the

.     clockwork out, sorry.

.     I put some papers

.     inside it instead.

 

.Maya: Papers? Is that

.      the evidence, then?

.

.Mia: I'll leave that one up

.     to your imagination. See

.     you tonight at nine.

..............................................

 

Mia's Autopsy Report

   Type:Reports

   Received from Detective

   Dick Gumshoe.

Time of death: 9/5 at 9:00 PM.

Cause: single blunt force trauma.

Death was instantaneous.

 

Mia's Autopsy Report

   Type:Reports

   Received from Detective

   Dick Gumshoe.

Died from a blow by a blunt

object. May have lived for a

few minutes after being hit.

 

Wiretap

   Type:Evidence

   Retrieved at the

   Gatewater Hotel.

Found in Miss May's hotel

room.

 

Floor Plans

   Type:Maps

   Submitted as evidence

   during the trial.

The murder scene, the Fey &

Co. Law Offices. Touch the

Check Button for details.

 

May Testimony

   Type:Documents

   Received from Miss

   April May.

"The victim dodged an attack

then ran to the right, but

she was caught and struck."

 

Photograph

   Type:Photographs

   Retrieved at the

   Grossberg Law Office.

On the back the words

"DL-6 Incident - Exhibit A"

are written in pencil.

 

Photograph

   Type:Photographs

   Retrieved at the

   Grossberg Law Office.

On the back the words

"DL-6 Incident - Exhibit B"

are written in pencil.

 

Bellboy's Affidavit

   Type:Documents

   Received from the

   bellboy.

Describes the man who stayed

with Miss May in the hotel

on the night of the murder.

 

Newspaper Clipping

   Type:Other

   Retrieved at the Fey

   Law Office.

Article about a politician's

suicide. The word "White" is

written in pen at the top.

 

Mia's Memo

   Type:Documents

   Received from Mia Fey.

A list of people's names

in Mia's handwriting.

 

 ________

|PROFILES|

 ~~~~~~~~

 

Mia Fey

   Age: 27

   Gender: Female

Chief Attorney at Fey & Co..

My boss, and a very

good defense attorney.

 

Mia Fey

   Age: 27

   Gender: Female

The victim. Chief attorney at

Fey & Co. Law Offices, and

an excellent defense lawyer.

 

Maya Fey

   Age: 17

   Gender: Female

Mia's little sister.

Found bent over her

sister's body, crying.

 

Maya Fey

   Age: 17

   Gender: Female

The defendant.

Mia's little sister, and

a spirit medium in training.

 

Maya Fey

   Age: 17

   Gender: Female

Mia's little sister.

Currently training to

become a spirit medium.

 

Dick Gumshoe

   Age: 30

   Gender: Male

Detective at the local precinct.

In charge of the initial

investigation.

 

Miles Edgeworth

   Age: 24

   Gender: Male

A gifted prosecutor, and a

ruthless man who'd do anything

to get a "guilty" verdict.

 

April May

   Age: 23

   Gender: Female

An eye witness to the events.

Testifies that she saw

Maya commit the murder.

 

April May

   Age: 23

   Gender: Female

Stayed with someone else in

the hotel on the night of the

murder. Tapped Mia's phone.

 

Marvin Grossberg

   Age: 64

   Gender: Male

A veteran defense attorney,

and Mia's mentor.

 

Bellboy

   Age: 26

   Gender: Male

Bellboy at the Gatewater

Hotel.

 

Bellboy

   Age: 26

   Gender: Male

Delivered room service to

Miss May at the time of the

murder. Also checked her in.

 

Redd White

   Age: 39

   Gender: Male

An eye witness. CEO of the

information gathering

company, Bluecorp.

 

CASE 3=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 

 ________

|EVIDENCE|

 ~~~~~~~~

 

Attorney's Badge

   Type:Other

   One of my possessions.

No one would believe I

was a defense attorney

if I didn't carry this.

 

Powers's Letter

   Type:Documents

   Received from Will

   Powers.

Document proving Will Powers's

request for an attorney.

 

Guidemap

   Type:Maps

   Retrieved at the front

   entrance of the Studio.

Guidemap to Global Studios.

Touch the Check Button to

view details.

 

Jack's Autopsy Report

   Type:Reports

   Received from Detective

   Dick Gumshoe.

Time of death: 10/15 at

2:30 PM. Cause: Pierced

through the chest by a spear.

 

Cardkey

   Type:Other

   Retrieved from the

   Staff Room.

Cardkey for studio employees.

Grants entry into Studio One.

 

Powers's(?) Photo

   Type:Photographs

   Retrieved at the front

   entrance of the Studio.

Taken at the gate between

the entrance and the studios.

[Oct 15, 2:00 PM, Photo #2]

 

Powers's(?) Photo

   Type:Photographs

   Retrieved at the front

   entrance of the Studio.

He's dragging one leg. Touch

the Check Button to examine.

[Oct 15, 2:00 PM, Photo #2]

 

Samurai Spear

   Type:Weapons

   Submitted as evidence

   by Detective Gumshoe.

This spear was found

stuck in the chest of

the victim.

 

Samurai Spear

   Type:Weapons

   Submitted as evidence

   by Detective Gumshoe.

The murder weapon.

A break in the shaft has been

mended with duct tape.

 

Empty Bottle

   Type:Evidence

   Retrieved from the

   Employee Area.

Found on a table in the

employee area. The label

reads "Sleeping Pills."

 

Trailer Key

   Type:Other

   Retrieved at the front

   entrance of the Studio.

The key tag reads

"Studio Two Trailer."

 

Vasquez's Memo

   Type:Documents

   Received from Dee

   Vasquez.

The memo reads "Bring me

the script for Episode 13."

 

Script

   Type:Other

   Retrieved from Studio

   One.

A "Steel Samurai" script.

The cover reads "Episode 13."

 

Mr. Monkey's Head

   Type:Other

   Retrieved in front of

   Studio One.

Blocked the path to the

scene of the crime between

2:15 PM and 4:00 PM.

 

Steel Samurai Card

   Type:Other

   Received from Wendy

   Oldbag.

A trading card. Apparently,

these are really popular

with kids these days.

 

URP Card

   Type:Other

   Received from the

   assistant.

An "Ultra Rare Premium"

Steel Samurai collectable

card. Very valuable.

 

"Path to Glory"

   Type:Other

   Received from Cody

   Hackins.

Contains photos of every

victory scene in every battle

the Steel Samurai has won.

 

Cody's Camera

   Type:Other

   Submitted as evidence

   during the trial.

A new digital camera. Cody

always carries it, though he's

still learning how to use it.

 

Steak Plate

   Type:Evidence

   Retrieved from the

   Employee Area.

Found in the employee area.

On it are traces of sleeping

pills and a large bone.

 

Sleeping Pill Bottle

   Type:Evidence

   Retrieved from the

   Employee Area.

Found on a table in the

employee area. Bears Jack

Hammer's fingerprints.

 

Five-Year-Old Photo

   Type:Photographs

   Received from Wendy

   Oldbag.

Shows an accident involving

Jack Hammer. Touch the Check

Button to view.

 

Van

   Type:Other

   Submitted as evidence

   during the trial.

Manella used this van to drive

Vasquez to Studio One after

the meeting in the trailer.

 

 ________

|PROFILES|

 ~~~~~~~~

 

Maya Fey

   Age: 17

   Gender: Female

Mia's little sister.

Currently training to

become a spirit medium.

 

Miles Edgeworth

   Age: 24

   Gender: Male

A gifted prosecutor, and a

ruthless man who'd do anything

to get a "guilty" verdict.

 

Dick Gumshoe

   Age: 30

   Gender: Male

Detective at the local precinct.

In charge of the initial

investigation.

 

Will Powers

   Age: 23

   Gender: Male

The defendant. Action star

who plays the title role in

"The Steel Samurai" TV Show.

 

Security Lady

   Age: ??

   Gender: Female

Security guard at Global

Studios. Claims she saw

Powers heading to the scene.

 

Jack Hammer

   Age: 37

   Gender: Male

The victim. A former big name

action star. Played the role

of the Evil Magistrate.

 

Assistant

   Age: 18

   Gender: Female

Name: Penny Nichols. Assistant

at Global Studios in charge

of large props and set pieces.

 

The Director

   Age: 32

   Gender: Male

Name: Sal Manella. Creator of

"The Steel Samurai." Present

on the day of the crime.

 

Cody Hackins

   Age: 7

   Gender: Male

A big fan of the Steel

Samurai. Present at the studio

on the day of the crime.

 

Dee Vasquez

   Age: 34

   Gender: Female

High-ranking producer

at Global Studios. Present

on the day of the crime.

 

 ________________

|SPECIAL MESSAGES|

 ~~~~~~~~~~~~~~~~

 

Coming after the conclusion of the script.

 

 _______________

|EVERYTHING ELSE|

 

 

On to Case 2

 

Return to Table of Contents

 

Return to Cases

 

 

 

This script FAQ is copyright (C) 2006 Dylan Mead (wartjr2373).

All text, places, names and characters within the script section are

copyright (C) 2001, 2005 Capcom.

 

This FAQ is my property. Despite it being copied from another source, the FAQ

containing this text that I did not make is my property. Therefore, it is

subject to all applicable copyright laws. If I find this FAQ on a website

without permission, I will send an email warning you to remove it, followed by

legal action if the terms of the email are not adhered to. If you would like

permission to display this FAQ, you can send me an email at the following

address. Upon my permission, you must display the FAQ in it's entirety. I will

allow the separation of different parts of the FAQ due to its size, but the

entire FAQ must be available. You must also give me full credit, and you may

not change any part of the FAQ under any means.

 

Any emails concerning the above, notice of missed sections of the game, or

comments will be accepted. Obviously inappropriate emails, questions about the

rest of case 4 or 5, or emails that annoy me for any other reason will not be

accepted. Again, you can email me at the below address.

 

getanetpassport (at) gmail (dot) com

 

Special thanks goes out to Selphiroth <dalmasca (at) gmail (dot) com> for the

script for case 5. I'm going to edit that to match the formatting I use when

I get to it (when I finish case 4)

 

 ~~~~~~~~~~~~~~~